The Charisma Project (2010-2011) was a short research project between the LJMU Games Lab (myself and Dr Chris Carter)  and BBC R&D. We created an animation system that would play and edit existing facial animation and audio files using our adapted version of the MPEG-4 FAPs standard. We simplified the animation to use the existing animation file data to map FDP feature points to control a bone rig linked to a 3d head model skin using weight painted areas of effect.
Here is a short video of the Charisma Player which shows an animation file being loaded and played, whilst showing the normal and debug views. The debug menu can show wireframe, normals, bone rig, model bounds, fps count and animation stats. This video was quickly recorded directly from the computer monitor using a mobile phone to show to a friend, so if I get some spare time I will eventually upload a direct screen capture with better audio/video quality.



